INTRODUCTION TO COMPUTERS

                           

                                   

Definition: A Computer is an electronic device that can perform activities that involve Mathematical, Logical and graphical manipulations. Generally, the term is used to describe a collection of devices that function together as a system.
It performs the following three operations in sequence.
1. It receives data & instructions from the input device.
2. Processes the data as per instructions.
3. Provides the result (output) in a desired form.

Data: It is the collection of raw facts, figures & symbols.
Ex: Names of students and their marks in different subjects listed in random order.

Information: It is the data that is processed & presented in an organized manner.
Ex: When the names of students are arranged in alphabetical order, total and average marks are calculated & presented in a tabular form, it is information.

Program: Set of instructions that enable a computer to perform a given task.

Advantages of computers:
1. High speed: Computers have the ability to perform routine tasks at a greater speed than human beings. They can perform millions of calculations in seconds.
2. Accuracy: Computers are used to perform tasks in a way that ensures accuracy.
3. Storage: Computers can store large amount of information. Any item of data or any instruction stored in the memory can be retrieved by the computer at lightning speeds.
4. Automation: Computers can be instructed to perform complex tasks automatically (which increases the productivity).
5. Diligence: Computers can perform the same task repeatedly & with the same accuracy without getting tired.
6. Versatility: Computers are flexible to perform both simple and complex tasks.
7. Cost effectiveness: Computers reduce the amount of paper work and human effort, thereby reducing costs.

Limitations of computers:
1. Computers need clear & complete instructions to perform a task accurately. If the instructions are not clear & complete, the computer will not produce the required result.
2. Computers cannot think.
3. Computers cannot learn by experience.